Platform segmentation contribution to the growth of global video game market size.

Melisa John
2 min readFeb 4, 2020

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The global video game market size is expected to grow at a CAGR of 9.10% during the forecast period. Based on the platform, the global video game market has been segmented into Mobile devices, Consoles, and Computing devices.

The availability of low-cost, large-screen mobile devices with high display resolutions has enhanced the gaming experience of people. The widespread availability of such devices will drive the growth of the segment. Increasing access to the Internet is attracting many new and experienced PC gamers to adopt mobile gaming, which is driving the growth of the mobile devices segment. This has encouraged several vendors such as Activision Blizzard to focus on developing games for mobile device platforms, which will drive the growth of the segment during the forecast period.

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The availability of the Internet is limited in rural areas. Hence, mobile game developers are introducing games that can be downloaded and played without Internet access. For instance, Modern Combat 4: Zero Hour from Gameloft offers a local multiplayer mode that does not require Internet connectivity to play among friends. The rising availability of such games will increase the adoption of mobile games significantly, especially in rural areas. It will also increase the revenue generated by the mobile devices segment, which will contribute to the global video game market size during the forecast period.

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